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Downloads Home » Modpacks » Age of Empires III: Special Civilizations v7.2 - REMAKE FLAGS TWO CIVILIZATIONS

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Age of Empires III: Special Civilizations v7.2 - REMAKE FLAGS TWO CIVILIZATIONS

Author File Description
proerd888
File Details
Game Version: TAD
Hello, this mod it adds campaign civilizations and more others i created myself.

The instructions on how to install will be in the file if it is called Read me.txt

Do not worry you already have backup in the file.

Felix Hermansson's Draugur AI was adapted for my mod.

you can disable the wall buildings of AIs by openning the aiDraugurMain.xs using notepad, find the 'rule delaywalls' and retype 'active' to 'inactive'

This code of AIs building wall is edited by Commodore Cedric.

Current Civs Active:
1- Queen Isabella (Spanish)
2- Queen Elizabeth (British)
3- Napoleon (French)
4- Henry the Navigator (Portuguese)
5- Maurice of Nassau (Dutch)
6- Ivan the Terrible (Russians)
7- Frederick the Great (Germans)
8- Suleiman the Magnificent (Ottomans)
9- Hiawatha (Iroquois)
10- Gall (Sioux)
11- Cuauhtemoc (Aztecs)
12- Tokugawa (Japanese)
13- Kangxi (Chinese)
14- Akbar (Indians)
15- Emmanuel de Rohan-Polduc (Knights of St. John)
16- John Black (John Black's Mercenaries)
17- George Washington (United States)
18- Edward Teach "Blackbeard" (Pirates)
19- General Warwick (The Circle)
20- Ninja the Terrible (SPC Japanese Enemy)
21- Jose Bonifacio (Brazilians)
22- George Edwardson (British East India Company)
23- Simon Bolivar (Peruvians)
24- Toussaint L'Ouverture (Haitians)
25- James Cook (Australians)
26- Rebecca Black (Black Family Estate)
27- Captain Huang (SPC Chinese)
28- John MacDonald (Canadians)
29- Hone Wiremu Heke Pokai (New Zealanders)
30- Patrick Pearse (Irish)

05/16/18 Version 7.2:

1- Remake flags civilizations is John Black's Mercenaries and The Circle
Pages: « First « 1 [2]
AuthorComments   ( All | Comments Only | Reviews Only )
ardop12 Hello!

Really like your mod.

I found a little game problem: the russians have weaker halberdiers and musketeers but they cost the same as a normal halberdier or musketeer would.

I think you messed up when u took out the blockhouse batch training or you just forgot something.

I think It affects the villagers as well. Baisically if I want to play with halberdiers etc then they are weaker but cost the same.
I was playing with my wife against bots and I let her get one hablerdier and I already had them, like guards(same upgrades) mine was weaker like 50 hp or something.

If you could fix that or something, I would like the batch thing back but any way is good. Either make them same as strong or just but the batch thing back.

Thank you
Regards ardop12
GabrielMetalRock Si amigo. Mi juego es original de Steam!
Pages: « First « 1 [2]

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HGDL v0.8.0

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Statistics
Downloads:3,864
Favorites: [Who?]3
Size:159.43 MB
Added:04/15/17
Updated:05/19/19