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Downloads Home » Recorded Games » nr 55 dutch large battle

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nr 55 dutch large battle

Author File Description
File Details
# of Players: 4
Map Type: Orinoco
Map Size: Large
Game Speed: Normal
Starting Age: Discovery
Game Type: Supremacy
Cheats Allowed: No
Game Version: TAD
dutch and german vs spain and aztecas
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
LordR Wich program i need to use to see the recorded game?
uwotm8 You probably already know: Germans should have been playing nats, you can't sustain it with dutch eco

Boom was weird. pretty bad, could be better. You don't need to send the mining upgrade so early. Save the 75 wood for your first bank. You shouldn't be upgrading mining upgrades till industrial.

When booming, initially you need to distribute your vills so you hit 350 food and 350 wood at the same time. You went too food heavy which led to slow age times, Wood card would have helped here. If you send the food trickle card, a general rule is 2x what you have on food to wood, so 5 vills food = 10 vills wood is pretty good way to even it out. Just adjust so you don't go too heavy on one resource

You should be in age 3 with 6 banks around the 10 min mark. 8 Banks and 3 tc's up around 11 - 12 mins mark. Your resource distribution was off with the banks so you were slower. You only need 43 vills made and the rest in queue when you age up to industrial so you hit industrial and get 54 vills more efficiently.

Send both your facts before tulip spec, mathematically it works out to be more efficient.

I understand you went heavy on food and wood for natives but you shouldn't be playing them in the first place. You resource distribution was like 50/50 food and gold which is bad with dutch because all of their units cost way more gold than food.

You should have traded sooner, left your facts on food for the whole game and 54 vills on gold. Then once your food cards have been all sent, send some across to food. You barely made any nats the whole game so I don't see the point lol.

I think at one point you had like 15 culvs vs aztec. Lol. You shouldn't have made any culvs at all let alone 15. If you were worried about lancers from orange just make 10 ruyters and put them in stand ground stance behind your skirms. If you don't their range is bad and they'll just run in and die. You should have rolled that aztec guy with cannon and mass skirm, perhaps a few nassau if he went hand inf.

You lost all my respect when you went sent your explorer and built a tc in the back of the map. That's just the hallmark of a noob.

As for your mate, I don't even know where to begin, his germans were noob beyond repair.

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