You are in command of a light French force and their Indian allies in a fictional battle fought along an inland harbor in New England. You fight along your Indian allies against American colonists loyal to England and The British red coats. Critiscm appretiated.
Im too tired and sleepy to explain, ill do it tomorrow... =P srry
[Edited on 04/12/06 @ 09:34 AM]
Posted on 04/11/06 @ 07:45 AM
It was playable and no REAL problems until the end and then you had a bit of a trigger problem making it so the game did not end properly. In the trigger where you give the "You Win" message, you need to add "end game" to your effects. Nice opening battle... nice battle to end the game. Would have helped to have the British and the colonists doing some work and producing new people.
Just a little bit too easy. Even at 'expert' level, I breezed through the game. Perhaps, you could cut down somewhat on the reinforcements.
On par with many of the games on this type.
Map Design: 3
Nice design... nothing fancy but it was not plain and lifeless either.
It was easy to follow along with what was needed to be done without the addition of a lot of annoying distractions.
Fix your trigger bug, activate the villagers and cut back on reinforcements and you should have a pretty nice game.
Night_warden File Author
Posted on 04/11/06 @ 06:17 PM
Hey lol how do I activate villagers or the AI so it actually does stuff? I havent found that trigger I mean I could add triggers that manually make untis and make villagers gather but it would be soley based on triggers and not the AI, thanks for the review this was my first age of empires 3 map.
[Edited on 04/11/06 @ 06:18 PM]
Posted on 04/12/06 @ 12:28 PM
Warden... there are a couple of things that you can do. 1) triggers... condition - always; effect - set player #? to active, set player age ?, etc. 2) Under heading "place objects" you will find 'AI start' ...place this with the appropriate player # near the Town Center for that population (player).
Go through other games and find those where villagers are active and do a fair amount of building and resource collecting... NOT massive cloning which is for those who cannot get activity any other way!! Load that scenario, that does as you wish yours to do, into the editor and check out the triggers and how they are organized. This will give you great understanding of how this game operates. One thing to think about too is that the AI will/can only attack that TC which it knows. So you might want to think of placing an enemy explorer (to begin the game) near your TC if you want to attract "tourists" to the area. 8-)! The AI is rather a weakling so do expect a lot but you can still enjoy yourself.
Night_warden File Author
Posted on 04/12/06 @ 08:57 PM
Ok thanks that will definatly help me make scenarios
[Edited on 04/12/06 @ 08:58 PM]
Posted on 04/21/06 @ 04:50 PM
PLEASE SOMEONE CAN TELL ME HOW TO USE THAT MAPS, I ALREADY DOWNLOADED BUT I AM TRIYNG AND TRYING TO PLAY BUT I CAN NOT PLAY IT
Posted on 04/21/06 @ 08:52 PM
some can explain me how??
Luke_Feanor Official Reviewer
Posted on 04/22/06 @ 04:38 AM
You need to download the file, open it, then copy the file(s) ending in ".age3scen" to "My Documents\My Games\Age of Empires 3\Scenario"
You can run the scenario from AoE3 by going to Single Player > Custom Scenario