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Downloads Home » Random Map Scripts » Victor ESOC Maps

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Victor ESOC Maps

Author File Description
murdilator
File Details
Game Version: TAD
Victor Canadian Praries, ESOC Arkansas, Colorado, Florida, High Plains, Hudson Bay,
Manchac, Pampas Sierras, Tassili, Unknown, TSREV Alberta, TSREV Bering Strait:
90-95 Villagers, 200 pop, 15-20 Miners (dedicated mining unit),
25k food, 25k wood, 40k gold, 14000 xp (14 shipments), 14000 export,
4-5 Town Centers, 5-6 Asian Towers and some have 15 Buccaneers.

These maps currently hold the following:

Victor Canadian Praries: 4 Trading Posts, 4-5 Town Centers, 90-95 villagers,
1-2 Mango Grove Rickshaws, 5-6 Towers, 15-20 Miners included

Arkansas: 4 Native Posts, 5 Trading Posts, 4-5 Town Centers, 90-95 villagers,
1-2 Mango Grove Rickshaws, 5-6 Towers, 15-20 Miners included

Colorado: 2 Native Posts, 5 Trading Posts, 4-5 Town Centers, 90-95 villagers,
1-2 Mango Grove Rickshaws, 5-6 Towers, 15-20 Miners included

Florida: 4 Native Posts, 5 Trading Posts, 4-5 Town Centers, 90-95 villagers,
1-2 Mango Grove Rickshaws, 5-6 Towers, 15 Buccaneers, 15-20 Miners included

High Plains: 4 Native Posts, 5 Trading Posts, 4-5 Town Centers, 90-95 villagers,
1-2 Mango Grove Rickshaws, 5-6 Towers, 15-20 Miners included

Hudson Bay: 4 Native Posts, 4 Trading Posts, 4-5 Town Centers, 90-95 villagers,
1-2 Mango Grove Rickshaws, 5-6 Towers, 15-20 Miners included

Manchac: 2 Native Posts, 3 Trading Posts, 4-5 Town Centers, 80-90 villagers,
1-2 Mango Grove Rickshaws, 5-6 Towers, 15-20 Miners included

Pampas Sierras: 4 Native Posts, no Trading Posts, 4-5 Town Centers, 90-95 villagers,
1-2 Mango Grove Rickshaws, 5-6 Towers, 15-20 Miners included

Tassili: less player wood, 4-6 Trading Posts, 4-5 Town Centers, 90-95 villagers,
1-2 Mango Grove Rickshaws, 5-6 Towers, 15-20 Miners included

Unknown: 1-5 Native Posts, 4-6 Trading Posts, 4-5 Town Centers, 90-95 villagers,
1-2 Mango Grove Rickshaws, 5-6 Towers, 15-20 Miners included

TSREV Alberta: 2 Native Posts, 2 Trading Posts, 4-5 Town Centers, 90-95 villagers,
1-2 Mango Grove Rickshaws, 5-6 Towers, 15-20 Miners included

TSREV Bering Strait: 2 Trading Posts, 4-5 Town Centers, 70-75 villagers,
no Mango Grove Rickshaws, 5-6 Towers, 15-20 Miners included

Goes into My Documents -- My Games -- Age of Empires III -- RMS3

Shows up as "Victor ESOC Maps".

You can play these maps online by selecting "Custom Maps"!

Changes:

1. Halb -10 Food Cost, Ruyters -5 food, -5 gold
2. TP -50 Wood Cost(from the Asian Dynasties)
3. Gendarm -25 HP and -5 Gold and -5 Food Cost
4. Oprichnik -25 HP and +30 Food Cost, Strelet -5s train time
5. Indian Rajputs -20 wood, Mahouts -50 food and -50 wood, Gurkha -10 gold, +20 HP
6. Monitor Cost decreased by 200 Gold (Reducing Range like in ESOC was not possible)
7. Ports start the game with +50 Wood (Idea of Rikiki to make them viable)
8. Tomahawks -25 food, Kanya Horsemen -25 wood, Mantlets -25 wood
9. Ashigarus +10 gold, Yabusames -20 gold
10. Dog Soldiers -40s train time, Skull Knights -30s train time
11. Iroquois Travois -15s train time, Medicine Men -15s train time, Warrior Priests -10s train time
12. Urumi enabled for India


Made by murdilator, aka Justus_Pacificia
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Statistics
Downloads:151
Favorites: [Who?]0
Size:127.70 KB
Added:03/29/20