This scenario I have placed my own random map script in - it should serve as a starter for other hard-to-code scenarios. I saved time as well as energy by using this method.
You start with 95-100 villagers, 15-20 miners, 40k resources, 15k XP and 15 Halberdiers, 15 Skirmishers, 10 Hussars, 20 Ruyters, 4 Falconets, 2 Culverins, 10 Fusiliers; you have 4 Town Centers and extra Towers/Outposts. There are 6 Cherokee Posts and 11 Trading Post sites.
There are Objectives to complete, each with Resource Rewards.
In this scenario you cannot ransom your explorer, but you can rescue him.
Take minimum average 10 minutes to play; you have 50 minutes to win!
To play scenario place -- Dutch Sioux War v2 file into My Documents -- My Games -- Age of Empires III -- Scenario
Chomps 4 place into Program Files (86x) -- Steam -- Steam Apps -- Common --
Age of Empires III -- bin -- Campaign
Added .bak file
This scenario requires this HC installed, so use it!