Welcome
Downloads Home
Best Files
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Random Map Scripts
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files

Downloads Home » Random Map Scripts » Silly Maps (works online!)

Download File Post Review Post Comment

Silly Maps (works online!)

Author File Description
murdilator
File Details
Game Version: TAD
These maps are called silly and make up for silly games.

Place Maps in My Documents - My Games - Age of Empires III - RM3

All the maps have 40-50 Villagers, 10-15 Miners included, 4-5 Town Centers, 100 Native Warriors (4 Different types per map), 10000 Wood, 10000, Coin, 10000 Export, 15000 XP and 15000 Food, and are 10% larger than the original maps. Each Map has the same amount of Trading Posts as normal, and Great Lakes has Cherokee instead of Cree. Each map has Gold Mines laying across them.

Silly Mongolia always spawns extra Town Centers in FFA Mode; Silly Ozarks always spawns extra Units in FFA Mode.

Silly Carolina updated and should place units always for all players

Silly Yucatan updated and should place units in FFA Mode for all players

Silly Painted Desert updated and should place units for all players

Silly Yucatan updated and should place Explorer/War Chief/Monks for all players

Starting Trigger Timer added: 3 seconds before unlocking changes on map. This makes online work easier.

Included in download:

Bayou
Carolina
Great Lakes
Mongolia
New England
Ozarks
Painted Desert
Yucatan


In addition, Modify Protounit has allowed the following to work on the map:


- Halberdier -10 Food and Gold Cost, Ruyters -5 food, -5 gold
- Trading Post -50 Wood Cost
- Cuirassier -25 HP and -5 Gold and -5 Food Cost
- Oprichnik -25 HP and +30 Food Cost, Strelet -5s train time
- Indian Rajputs -20 wood, Mahouts -50 food and -50 wood, Gurkha -10 gold, +20 HP
- Monitor Cost decreased by 200 Gold
- Ports start the game with +50 Wood
- Tomahawks -25 food, Kanya Horsemen -25 wood, Mantlets -25 wood
- Ashigarus +10 gold, +5s train time, -1 speed, Yabusames -20 gold
- Samurai -10 food and gold, +10 HP, -1s train time
- Dog Soldiers -40s train time, Skull Knights -30s train time
- Travois -15s train time
- Medicine Men -15s train time, Warrior Priests -10s train time
- Urumi enabled for India
- Shrines -0 Build limit
- Heavy Cannons, Great Bombards, Rockets +100 HP, Gatling Guns +50 HP
- Outposts, War Huts, Nobles Huts, Blockhouses +7 Build limit, Castles +5 Build limit (double build limit)


To Play Press "Custom Maps" in skirmish or online mode found next to the map selector.


This sums it up!

Made by me, murdilator, aka Justus_Pacificia
AuthorReviews   ( All | Comments Only | Reviews Only )
Lboogie13
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Detail/Accuracy5.0
Playability: 5
(Insert Playability analysis here)

Balance: 5
(Insert Balance analysis here)

Creativity: 5
(Insert Creativity analysis here)

Map Design: 5
(Insert Map Design analysis here)

Detail/Accuracy: 5
(Insert Detail/Accuracy analysis here)

Additional Comments:

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Rating
5.0
Breakdown
Playability5.0
Balance5.0
Creativity5.0
Map Design5.0
Detail/Accuracy5.0
Statistics
Downloads:701
Favorites: [Who?]0
Size:82.85 KB
Added:05/04/20
Updated:08/30/20