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Downloads Home » Random Map Scripts » Learner Maps 2nd

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Learner Maps 2nd

Author File Description
murdilator
File Details
Game Version: TAD
This is another idea idea that I had: that players would like a 50 Villager start, with medium 10k resources, so here it is!

From my own maps: Tupi Lands, Yankee Lands, Seminole Homeland, Northern States, Sufi Coast, Comanche Highland, Huron War:

40-55 Villagers, 200 pop, 10-15 Miners (dedicated mining unit), 10k food, 10k wood, 10k gold, 10000 xp (12 shipments), 10000 export, 4-5 Town Centers, 5-6 Asian Towers and the earlier ones have 2-4 Dock Wagons (Sufi Coast does not have Dock Wagons).

These maps currently hold the following:

Tupi Lands: 5 Trading Posts per team, 3 Native Posts, 4-5 Town Centers, 40-55 villagers, 1-2 Mango Grove Rickshaws, 5-6 Towers, 10-15 Miners, 2-3 Dock Wagons

Yankee Lands: 6 Trading Posts per team, NO Native Posts, 4-5 Town Centers, 40-55 villagers, 1-2 Mango Grove Rickshaws, 5-6 Towers, 10-15 Miners, 3-4 Dock Wagons

Seminole Homeland: 7 Trading Posts, 5 Native Posts, 4-5 Town Centers, 40-55 villagers, 1-2 Mango Grove Rickshaws, 5-6 Towers, 10-15 Miners, NO Dock Wagons

Northern States: 5 Trading Posts, 2 Native Posts, 4-5 Town Centers, 40-55 villagers, 1-2 Mango Grove Rickshaws, 5-6 Towers, 10-15 Miners

Sufi Coast: 6-8 Trading Posts, 1 Native Post per player, 4-5 Town Centers, 40-55 villagers, 1-2 Mango Grove Rickshaws, 5-6 Towers, 10-15 Miners, 10 War Elephants, NO Dock Wagons

Comanche Highland: 8-10 Trading Posts, 3 Native Posts, 4-5 Town Centers, 40-55 villagers, 1-2 Mango Grove Rickshaws, 5-6 Towers, 10-15 Miners, 20 Comanche Horse Archers, Double Comanche Build Limit (20 per post)

Huron War: 6-8 Trading Posts, 3-4 Native Posts, 4-5 Town Centers, 40-55 villagers, 1-2 Mango Grove Rickshaws, 5-6 Towers, 10-15 Miners, 20 Huron Mantlets

In addition, Modify Protounit has allowed the following to work on the map:


- Banks Enabled
- Mango Groves enabled
- Halberdier -10 Food and Gold Cost, Ruyters -5 food, -5 gold
- Trading Post -50 Wood Cost
- Cuirassier -25 HP and -5 Gold and -5 Food Cost
- Oprichnik -25 HP and +30 Food Cost, Strelet -5s train time
- Indian Rajputs -20 wood, Mahouts -50 food and -50 wood, Gurkha -10 gold, +20 HP
- Monitor Cost decreased by 200 Gold
- Ports start the game with +50 Wood
- Tomahawks -25 food, Kanya Horsemen -25 wood, Mantlets -25 wood
- Ashigarus +10 gold, +5s train time, -1 speed, Yabusames -20 gold
- Samurai -10 food and gold, +10 HP, -1s train time
- Dog Soldiers -40s train time (-35 on Sioux Wilderness), Skull Knights -30s train time
- Travois -15s train time
- Medicine Men -15s train time, Warrior Priests -10s train time
- Urumi enabled for India
- Shrines -10 Build limit
- Heavy Cannons, Great Bombards, Rockets +100 HP, Gatling Guns +50 HP
- Outposts, Warhuts, Nobles Huts, Blockhosues +7 Build limit, Castles +5 Build limit


For Sufi Coast, Comanche Highland, Huron War:


- Halberdier -0 Food and -10 Gold Cost (50, 60), Ruyters -5 food, -5 gold (25, 70)
- TP -50 Wood Cost(from the Asian Dynasties)
- Cuirassier -25 Base HP and -5 Gold and -5 Food Cost (475 HP, 145, 145)
- Oprichnik -25 Base HP and +30 Food Cost (225 HP; 120, 60), Strelet -5s train time (Instant with Cards)
- Indian Rajputs -15 wood (20), Mahouts -50 food, -50 wood (350, 200) and -2 population (5),
Gurkha -5 gold (45), +10 HP (125), Urumi Enabled, Flail Elephants +1 speed (5)
- Monitor Cost decreased by 200 Gold
- Portuguese start the game with +50 Wood
- Tomahawks -0 food (75), Kanya Horsemen -25 wood, Mantlets -25 wood, Forest Prowlers +10 HP (120)
- Ashigarus +10 gold (50), +5s train time, -1 speed (3.50), Yabusames -20 gold,
Samurai -10 Food and Gold (90, 90), +10 HP (240), -1s train time (44)
- Dog Soldiers -40s train time, Skull Knights -25s train time
- Iroquois Travois -15s train time, Medicine Men -15s train time, Warrior Priests -10s train time
- Heavy Cannons, Great Bombards, Rockets +100 HP, Gatling Guns +50 HP
- Outposts, Warhuts, Nobles Huts, Blockhosues +7 Build limit, Castles +5 Build limit
- Dutch +15 Settler Build Limit (65)
- Axe Riders -40 Food Cost (120)
- Town Centers +1 Build Limit (2 in Colonial, 4 in Fortress)


That's it! Enjoy all the maps!
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Downloads:33
Favorites: [Who?]0
Size:72.00 KB
Added:07/20/20