This is a muskets - artilleries game with Spanish. Giving up lancers and infantry for the test, this has been a long but exciting game, fighting from one spot to another. By changing the formation, muskets CAN be better than halberdier in cavalry fighting, without using specialised cards. Time to beat cavalries!
Me Spanish, clockwise ally Portuguese, enemy French, enemy Dutch.
All players have forts built successfully. A standard case of overlap in Pampas, forts are closer to enemies than the players. My muskets and card units fight pretty well in early game as well as my teammate holds his own. We advance to industrial and flatten their forts to the ground.
Turning point is enemy team start fighting back.
Wave after wave of cavalries, natives and large number of artilleries attack our forts. I try to attack my enemy nearer to my fort and hope to take him out first.
Unfortunately my attack becomes crashed. Not only losing many units, but my fort is pulled down in the next wave; meanwhile, my only area is assaulted also.
I quickly pull back and defend, hopefully the force's blocked. Nevertheless, more and more artilleries come? shall I change to something else? Or keep my faith on and pump muskets? Only if I can do something more Vs those field guns and culverins?