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Downloads Home » Single Player Scenarios » Lost at sea (mission 1)

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Lost at sea (mission 1)

Author File Description
MattsAgeMapsRule i done it sweet this map now works, they biuld boats attack and send guys over with them, you have to wait alittle bit before they go crazy with them. how do we rate maps?
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aoe3bill47 I played your map and beat it. I played on hard not expert. Couple of things need changing. Green & Orange don't do much. Purple is real hard to kill. Need more wood. It is a really good map. If you fix a few things, it could be played on expert. It was too easy on hard except for purple at the end.
CallMeMad Nice map, I throughly enjoyed it. I'm not a big fan of chasing down the very last settler though. Searched for awhile trying to find last of enemy, then had to resign in order to end the game.

[Edited on 06/08/06 @ 03:25 AM]

File Author
ya i put all unit dead trigger on, if there is a better set of triggers please tell me.
AN_Nuisance Playability: 5
Very playable

Balance: 3
I have to dog you a bit here as I was able to industrial before anyone else hit fortress. Additionally besides the navy there wasn't much of a fight from the AI...and I was able to go imperial and get spies before I ever assaulted Purples base so I knew exactly where everything was...also the red and green landed troops on purps island but never attacked...

Creativity: 4
Creative layout with a hint of cinematics which was cool

Map Design: 5
Map design was cool...eye candy (The destroyed city was way cool...

Story/Instructions: 4
Instructions were good and the objectives were clear...could have used a bit more story but overall I liked it...

Additional Comments:
Good job on this one but making the AI a bit more aggressive would be nice

[Edited on 12/04/06 @ 01:34 PM]

AN_Nuisance Ah yes...I also had to resign to end the game... =/

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