Simple 6 players scenario. Six humans players who can play FFA, 2v2v2, or 3v3. All players start with a Fort they have to defend. If the Fort get destroyed, player will lose. Advancing to the next level is by kills and there are 4 levels and one extra: One invincible general.
Good map concept loaded with eye-candy features.
Zipped files have to be added into your scenario files directory: My Documents/My Games/Age of Empires 3/Scenario. Have fun.
P.S. This is a multiplayer scenario and can't be played in Single Player mode. Please do not rate this map low because you can't play it on Single Player into your computer. Thank you.
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Pretty good. it'll be better when we can use custom maps online lol. all in all though this is a good map and its really playable, itll be a hit on AoE3 when we can host it lol.
Good balance between players. really a very nicely done scenario. although (depending on your civ) it can be hard lol.
4 creativity because its the first of its kind for AoE3. really nicely done, must be hard to do that with a circular map lol...(making sims maps is going to be heck...) all and all the map is very original for this game, if not for AoM:TT
Map Design: 3
Pretty good design. I really cant say alot about the design lol. theres not really alot to say...so ill just say what i think. Nice use of eyecandy, buildings, and all other aspects of it.
as always you give a good instruction on how to play...although i guess i think that cause ive played the Xamo mythos so much lol.
Additional Comments:Nice use of triggers, nice map designs, nice everything. cant wait to see the scenario hosting opened up.
It is very playable. You have alot of options of units to choose from. It also has replay value, depending on if you want to make it to the highest level.
It is balanced because everyone has an equal chance of winning. It is also not easy or hard, and does not take over an hour to beat.
Very Original. The only reaon this is a four is beacuase of its originality. Its not bad, but I have seen maps like these alot. But this one is unique in some ways(e.g. the unit choices)
Map Design: 5
I understand that since there will be a lot of units on the map, that you dont want a lot of lag... thus, there will be not alot of eyecandy:)
There are Instructions in the cinematic, which is good for people who havent played scenarios like these. There is also stuff in the objectives panel.
I remember in AoM when these maps were always being played. I hope that n00bs dont destroy this:) Anyway, good scenario.
It looks like it must be a multi-player map because I could not get it to work as a single player scenario...which is where it is located in the download section.
With the six players and the symmetry, it looks very balanced...but I could not experience it as a single player.
Very nice map and layout. Seems original for AOE3.
Map Design: 5
The map has a very good design with what looks to be a very fun layout and play...I just could not get it to work as a single player.
Maybe I am missing something. The directions seem striaght forward and well written...but they must not apply for a single player.
This looks like it could be a lot of fun. But I downloaded it to play as a single player, expefting computer players to inhabit or play as the other teasm. I was the only one playing. If I need further instructions, please give them and I will play again and re-evaluate.
wow very nice
too bad no online lol
Got together with some others and played this game. It was a lot of fun and very playable.
Balance was good. All of the players have the same opportunity in the well designed and balanced layout.
Although this is a first for AOE3, it seems to be a remake of other maps that are very similar for other ES games.
Map Design: 4
Well done. Well laid out, good triggers and accents.
The instructions were very clear and easy to understand and allowed you to understand exactly what you had to do in this game.
[Edited on 11/20/05 @ 10:51 AM]
I suppose this would be better online but as a single player, I couldn't get it to do anything.
Looks like it would be balanced if I could ever get it to play
Very nice idea
Map Design: 3
Somewhat generic but I'm sure it suits its purpose
Not quite detailed enough to really be much help.
I tried many mos to make this work as a single player but just couldn't manage to get it to function.