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Age of Empires III Units and Buildings

By: Talon and Elpea

Cavalry


Showing All Cavalry Units
Axe Rider
Hand Cavalry. Good against ranged infantry and artillery.
  • First available: Colonial Age
  • Cost: 160 Food 40 Gold
  • Hitpoints:250
  • Speed:6.8
  • Resists:
    10% vs Ranged
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 20 0 3
    Melee (While in Defense Formation) 35 0 1.5
    GuardianAttack 35 0 1.5
    Melee 35 0 1.5
    Trample 18 0 2
Bow Rider
Ranged raiding cavalry. Good against hand cavalry.
  • First available: Colonial Age
  • Cost: 100 Food 100 Gold
  • Hitpoints:250
  • Speed:6.8
  • Resists:
    30% vs Hand
  • Bonuses:
    x2.3 vs Heavy Cavalry
    x2 vs Artillery
  • Attacks:
    Name Damage Range Rate of Fire
    BowAttack 20 12 1.5
    Siege 10 0 3
    Special - Charge Attack 10 0 1.5
Cavalry Archer
Ranged cavalry. Good against hand cavalry.
  • First available: Fortress Age
  • Cost: 100 Food 60 Gold
  • Hitpoints:265
  • Speed:6.8
  • Resists:
    30% vs Hand
  • Bonuses:
    x0.5 vs Settlers
    x4.5 vs Heavy Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    BowAttack 13 12 1.5
    Siege 8 0 3
    Special - Charge Attack 6.5 0 1.5
Cossack
Solid general-purpose infantry. Good against cavalry.
  • First available: Colonial Age
  • Cost: 75 Food 75 Gold
  • Hitpoints:225
  • Speed:6.8
  • Resists:
    10% vs Ranged
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 15 0 3
    Melee (While in Defense Formation) 26 0 1.5
    GuardianAttack 26 0 1.5
    Melee 26 0 1.5
    Trample 18 0 2
Dog Soldier
Solid general-purpose infantry. Good against cavalry.
  • First available: Colonial Age
  • Cost: 300 Gold
  • Hitpoints:550
  • Speed:6.8
  • Resists:
    20% vs Ranged
  • Bonuses:
    x1.5 vs Infantry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 30 0 3
    Melee (While in Defense Formation) 28 0 1.5
    GuardianAttack 28 0 1.5
    Melee 28 0 1.5
    Trample 14 0 2
Dragoon
Ranged cavalry. Good against cavalry.
  • First available: Fortress Age
  • Cost: 90 Food 90 Gold
  • Hitpoints:200
  • Speed:7.3
  • Resists:
    30% vs Ranged
  • Bonuses:
    x0.5 vs Settlers
    x3 vs Heavy Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 9 0 3
    Ranged (While in Defense Formation) 22 12 3
    Melee 11 0 1.5
    Ranged (While in Stagger Formation) 22 12 3
Hussar
Melee cavalry good against villagers, artilery, and ranged infantry.
  • First available: Colonial Age
  • Cost: 120 Food 80 Gold
  • Hitpoints:320
  • Speed:6.8
  • Resists:
    10% vs Ranged
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 20 0 3
    Melee (While in Defense Formation) 30 0 1.5
    GuardianAttack 30 0 1.5
    Melee 30 0 1.5
    Trample 20 0 2
Kanya Horseman
Light cavalry armed with hand weapons.
  • First available: Colonial Age
  • Cost: 100 Food 75 Wood
  • Hitpoints:250
  • Speed:6.8
  • Resists:
    20% vs Ranged
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 18 0 3
    Melee (While in Defense Formation) 25 0 1.5
    GuardianAttack 25 0 1.5
    Melee 25 0 1.5
    Trample 18 0 2
Musket Rider
Ranged cavalry. Good against cavalry.
  • First available: Fortress Age
  • Cost: 55 Food 100 Gold
  • Hitpoints:205
  • Speed:7.3
  • Resists:
    30% vs Ranged
  • Bonuses:
    x0.5 vs Settlers
    x3 vs Heavy Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 10 0 3
    Ranged (While in Defense Formation) 20 12 3
    Melee 9 0 1.5
    Ranged (While in Stagger Formation) 20 12 3
Rifle Rider
Ranged cavalry that are effective against cavalry, heavy infantry, and artillery.
  • First available: Fortress Age
  • Cost: 120 Food 100 Gold
  • Hitpoints:205
  • Speed:6.8
  • Resists:
    30% vs Hand
  • Bonuses:
    x0.5 vs Settlers
    x3 vs Heavy Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 8 0 3
    Ranged (While in Defense Formation) 13 12 1.5
    Melee 11 0 1.5
    Ranged (While in Stagger Formation) 13 12 1.5
Ruyter
Ranged cavalry armed with pistols. Good against cavalry and artillery.
  • First available: Fortress Age
  • Cost: 30 Food 75 Gold
  • Hitpoints:140
  • Speed:7.3
  • Resists:
    10% vs Ranged
  • Bonuses:
    x3 vs Heavy Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 6 0 3
    Ranged (While in Defense Formation) 14 12 3
    Melee 7 0 1.5
    Ranged (While in Stagger Formation) 14 12 3
Sioux War Chief
The leader of your Tribe. Possesses many powerful bonuses and abilities. Explores, fights, builds Town Centers and Trading Posts.
Spahi
Powerful Ottoman cavalry available only from the Home City.
  • First available: Fortress Age
  • Cost: 280 Food
  • Hitpoints:750
  • Speed:6.5
  • Resists:
    10% vs Ranged
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 28 0 3
    Melee (While in Defense Formation) 35 0 1.5
    GuardianAttack 35 0 1.5
    Melee 35 0 1.5
    Trample 23 0 2
Tashunke Prowler
Sioux stealthy horsemen that grow in strength as they grow in number.
  • First available: Fortress Age
  • Cost: 150 Food 75 Gold
  • Hitpoints:170
  • Speed:6.8
  • Resists:
    10% vs Ranged
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 15 0 3
    Melee (While in Defense Formation) 15 0 1.5
    GuardianAttack 15 0 1.5
    Melee 15 0 1.5
    Trample 8 0 2
Uhlan
German light cavalry that sacrifices hitpoints for attack.
  • First available: Colonial Age
  • Cost: 50 Food 100 Gold
  • Hitpoints:190
  • Speed:6.5
  • Resists:
    10% vs Ranged
  • Bonuses:
    x0.8 vs Settlers
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 20 0 3
    Melee (While in Defense Formation) 37 0 1.5
    GuardianAttack 37 0 1.5
    Melee 37 0 1.5
    Trample 25 0 2
Veteran Cuirassier
Frnch heavy cavalry with a trample attack.
  • First available: Fortress Age
  • Cost: 150 Food 150 Gold
  • Hitpoints:500
  • Speed:6.3
  • Resists:
    20% vs Ranged
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 30 0 3
    Melee (While in Defense Formation) 30 0 1.5
    GuardianAttack 30 0 1.5
    Melee 30 0 1.5
    Trample 20 0 2
Veteran Lancer
Spanish heavy cavalry armed with a lance for killing infantry.
  • First available: Fortress Age
  • Cost: 110 Food 90 Gold
  • Hitpoints:350
  • Speed:6.5
  • Resists:
    30% vs Ranged
  • Bonuses:
    x3 vs Infantry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 20 0 3
    Melee (While in Defense Formation) 20 0 1.5
    GuardianAttack 20 0 1.5
    Melee 20 0 1.5
    Trample 13 0 2
Veteran Oprichnik
Russian cavalry that is good at raiding villagers or taking down buildings.
  • First available: Fortress Age
  • Cost: 90 Food 60 Gold
  • Hitpoints:250
  • Speed:6.8
  • Resists:
    20% vs Ranged
  • Bonuses:
    x3 vs Settlers
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 75 0 3
    Melee (While in Defense Formation) 20 0 1.5
    GuardianAttack 20 0 1.5
    Melee 20 0 1.5
    Trample 13 0 2
Veteran War Wagon
Hussite horse-drawn wagon outfitted with cannon. Only available to Germany.
  • First available: Fortress Age
  • Cost: 150 Food 150 Gold
  • Hitpoints:500
  • Speed:6
  • Resists:
    20% vs Hand
  • Bonuses:
    x3 vs Heavy Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 30 0 3
    Ranged (While in Defense Formation) 42 16 3
    Melee 21 3 1.5
    Ranged (While in Stagger Formation) 42 16 3
Version 1.1 - November 30th, 2006