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Age of Empires III Units and Buildings

By: Talon and Elpea

Barbary Corsair
Pirate mercenary from the Barbary coast.
  • First available: Fortress Age
  • Cost: 200 Gold
  • Hitpoints:315
  • Speed:6
  • Resists:
    40% vs Hand
  • Bonuses:
    x3 vs Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 20 0 3
    CoverBuildingAttack 10 0 3
    CoverHandAttack 14 0 1.5
    Melee (While in Defense Formation) 28 0 1.5
    Melee 28 0 1.5
Black Rider
Heavily armed German mercenary cavalry armed with pistols.
  • First available: Fortress Age
  • Cost: 270 Gold
  • Hitpoints:520
  • Speed:7.3
  • Resists:
    40% vs Hand
  • Bonuses:
    x0.5 vs Settlers
    x2.5 vs Heavy Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 14 0 3
    Ranged (While in Defense Formation) 40 12 3
    Melee 10 0 1.5
    Ranged (While in Stagger Formation) 40 12 3
Buccaneer Captain
Defeat this guardian to collect its Treasure.
  • First available:
  • Hitpoints:365
  • Speed:6
  • Resists:
    20% vs Hand
  • Bonuses:
    x2 vs Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 104 0 3
    Melee 62 0 1.5
Elmeti
Heavy cavalry armed with a lance. Good against infantry.
  • First available: Fortress Age
  • Cost: 400 Gold
  • Hitpoints:1000
  • Speed:6
  • Resists:
    30% vs Ranged
  • Bonuses:
    x3 vs Infantry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 40 0 3
    Melee (While in Defense Formation) 40 0 1.5
    GuardianAttack 40 0 1.5
    Melee 40 0 1.5
    Trample 27 0 2
Fusilier
Powerful ranged infantry mercenary.
  • First available: Fortress Age
  • Cost: 300 Gold
  • Hitpoints:300
  • Speed:5.5
  • Resists:
    10% vs Hand
  • Bonuses:
    x1.5 vs AbstractLightInfantry
    x1.5 vs AbstractLightCavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 60 0 3
    Melee (While in Defense Formation) 35 0 1.5
    Ranged (While in Defense Formation) 70 12 3
    Melee 35 0 1.5
    Melee (While in Stagger Formation) 35 0 1.5
    Ranged (While in Stagger Formation) 70 12 3
    Melee (While in Volley Formation) 35 0 1.5
    Ranged (While in Volley Formation) 70 12 3
Hackapell
Heavy cavalry mercenary from Finland.
  • First available: Fortress Age
  • Cost: 300 Gold
  • Hitpoints:295
  • Speed:6.8
  • Resists:
    30% vs Ranged
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 30 0 3
    Melee (While in Defense Formation) 121 0 1.5
    GuardianAttack 121 0 1.5
    Melee 121 0 1.5
    Trample 80 0 2
Highlander
Powerful Musketeer from Scotland.
  • First available: Fortress Age
  • Cost: 200 Gold
  • Hitpoints:400
  • Speed:4
  • Resists:
    40% vs Hand
  • Bonuses:
    x2 vs Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 40 0 3
    Melee (While in Defense Formation) 32 0 1.5
    Ranged (While in Defense Formation) 63 12 3
    Melee 32 0 1.5
    Melee (While in Stagger Formation) 32 0 1.5
    Ranged (While in Stagger Formation) 63 12 3
    Melee (While in Volley Formation) 32 0 1.5
    Ranged (While in Volley Formation) 63 12 3
Jaeger
Hessian skirmisher mercenary. Good against infantry.
  • First available: Fortress Age
  • Cost: 180 Gold
  • Hitpoints:250
  • Speed:4
  • Resists:
    40% vs Ranged
  • Bonuses:
    x2 vs Heavy Infantry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 18 0 3
    Melee (While in Defense Formation) 15 0 1.5
    Ranged (While in Defense Formation) 30 20 3
    Melee 15 0 1.5
    Melee (While in Stagger Formation) 15 0 1.5
    Ranged (While in Stagger Formation) 30 20 3
    Melee (While in Volley Formation) 15 0 1.5
    Ranged (While in Volley Formation) 30 20 3
Landsknecht
Flamboyant German heavy infantry mercenary.
  • First available: Fortress Age
  • Cost: 240 Gold
  • Hitpoints:430
  • Speed:4
  • Resists:
    30% vs Hand
  • Bonuses:
    x2 vs Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 72 0 3
    CoverBuildingAttack 36 0 3
    CoverHandAttack 27 0 1.5
    Melee (While in Defense Formation) 54 0 1.5
    Melee 54 0 1.5
Li'l Bombard
Powerful heavy artillery from the foundries of Europe.
  • First available: Fortress Age
  • Cost: 1200 Gold
  • Hitpoints:600
  • Speed:2.5
  • Resists:
    75% vs Ranged
  • Bonuses:
    x0.5 vs Artillery
  • Attacks:
    Name Damage Range Rate of Fire
    Cannon Siege 400 28 4
Mameluke
Bold cavalry mercenary from Egypt.
  • First available: Fortress Age
  • Cost: 400 Gold
  • Hitpoints:1450
  • Speed:6.5
  • Resists:
    40% vs Ranged
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 40 0 3
    Melee (While in Defense Formation) 34 0 1.5
    GuardianAttack 34 0 1.5
    Melee 34 0 1.5
    Trample 23 0 2
Manchu
Chinese cavalry archer mercenary.
  • First available: Fortress Age
  • Cost: 220 Gold
  • Hitpoints:400
  • Speed:7.3
  • Resists:
    40% vs Hand
  • Bonuses:
    x0.5 vs Settlers
    x2 vs Artillery
  • Attacks:
    Name Damage Range Rate of Fire
    BowAttack 27 12 1.5
    Siege 11 0 3
    Special - Charge Attack 14 0 1.5
Ninja
Japanese assassin. Highly effective vs. mercs, explorers, and war chiefs.
  • First available: Fortress Age
  • Cost: 200 Gold
  • Hitpoints:400
  • Speed:6
  • Resists:
    30% vs Hand
  • Bonuses:
    x10 vs Mercenary
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 60 0 3
    CoverBuildingAttack 30 0 3
    CoverHandAttack 10 0 1.5
    Melee (While in Defense Formation) 20 0 1.5
    Melee 20 0 1.5
Outlaw Musketeer
Defeat this guardian to collect its Treasure.
  • First available:
  • Hitpoints:450
  • Speed:7
  • Resists:
    20% vs Hand
  • Bonuses:
    x3 vs Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 40 0 3
    Melee 20 0 1.5
    Ranged Attack 30 12 3
Privateer
Privateer. Mercenary warship.
  • First available: Colonial Age
  • Cost: 500 Gold 1 Ships
  • Hitpoints:900
  • Speed:5.5
  • Resists:
    50% vs Ranged
  • Bonuses:
    x3 vs Ships
    x0.5 vs Artillery
  • Attacks:
    Name Damage Range Rate of Fire
    Broadside Attack (Special) 30 30 0.1
    Ranged Attack 100 20 2
Ronin
Japanese samurai mercenary.
  • First available: Fortress Age
  • Cost: 400 Gold
  • Hitpoints:540
  • Speed:4.5
  • Resists:
    40% vs Hand
  • Bonuses:
    x3 vs Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 120 0 3
    CoverBuildingAttack 60 0 3
    CoverHandAttack 29 0 1.5
    Melee (While in Defense Formation) 58 0 1.5
    GuardianAttack 58 0 1.5
    Melee 58 0 1.5
Stradiot
Light cavalry mercenary from the Balkans.
  • First available: Fortress Age
  • Cost: 300 Gold
  • Hitpoints:585
  • Speed:7.3
  • Resists:
    30% vs Ranged
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 30 0 3
    Melee (While in Defense Formation) 56 0 1.5
    GuardianAttack 56 0 1.5
    Melee 56 0 1.5
    Trample 37 0 2
Swiss Pikeman
Elite Swiss mercenary armed with a pike. Good against cavalry.
  • First available: Fortress Age
  • Cost: 160 Gold
  • Hitpoints:325
  • Speed:5
  • Resists:
    30% vs Hand
  • Bonuses:
    x5 vs Cavalry
  • Attacks:
    Name Damage Range Rate of Fire
    Siege 64 0 3
    CoverBuildingAttack 32 0 3
    CoverHandAttack 11 0 1.5
    Melee (While in Defense Formation) 22 0 1.5
    Melee 22 0 1.5
Version 1.1 - November 30th, 2006