I am not quite sure this has been answered so I apologize if it has. In AOE2 I noticed that I could not figure out a way to repeat the result that the game had in spawning players in a specific perimeter without causing the players to end up too close or two enemies ending up on the same island. I am creating a map on AOE3 on the Asian dynasties expansion where 6 players all have their own separate island but I am unsure as to how to make it so that no ONE player ends up on the same island as another player. The one way I know of works fine but it is a permanently locked spot and never changes. I want each player who joins to end up on a different island each time but again not being placed on an island that is already inhabited by another player.
If there is a way to do this, knowing this would be very helpful. Thank You.
You can always reach me at my email if you have more questions about MY question.
If there is a way to do this, knowing this would be very helpful. Thank You.
You can always reach me at my email
[This message has been edited by savage_lords91 (edited 01-09-2018 @ 07:42 AM).]