murdilator
Skirmisher
posted 01-22-20 06:17 AM
EDT (US)
1 / 2
You could add 0 population space and add build limit, say 50, for the Strelets unit, just as native warriors have build limit, of say, 13, 15 or 10. This way you give Russia a very nice option, but not too many units. If you want 100 Strelets then do 100 build limit.
That is what I suggest, since the game is limited in the capacities you afore mentioned.
joelkad
Skirmisher
posted 02-19-20 11:20 PM
EDT (US)
2 / 2
I had the same issue with Russia. I have modded the game to 1 population cost for all cavalry except War Wagons. But Cossacks are too weak. So I was wondering about halfing their pop cost. But there is no way. I had the same idea about the 0 population and limit number. I have tested and it kind of does it. This is what I did:
Cossacks pop cost= 0
Cossacks build limit: 100
I tried the same for Strelets, but the training at the Blockhouse got broke. So I let the Strelets with normal 1 pop cost.
I've seen this way it makes sense. Russians should have 2x Cossacks for 1 Hussar. And x2 Strelets for 1 Musketeer. So at the end I get 1xStrelet + 1xCossack at 1 pop cost, since Cossack pop cost is 0. I set the limit to 100 so the AI doesn't go crazy.
I'm thinking about Chinese. Cause their armies are kind of weak too. But they come in bloks too.