EDIT:
Here are links to The Beginner's Guide to AI Modification, written by me:
Part 1:
http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=14,38878,,10
Part 2:
http://aoe3.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=14,38885,30,100
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Original Post (9-22-2012, 06:52 AM)
I have an idea that we can significantly improve the AOE3 AI. This will of course build from the Drauger AI. I have made a decent AI in my mod N3O Fan Patch, but it currently uses some techs that I have added to the game, so it won't work yet for an unmodified Age of Empires III. Yet I can easily remove those techs with some testing (to make sure it works) so that it can be played on an unmodified AOE3 and furthermore be a base rubric for further AI improvement.
http://aoe3.heavengames.com/downloads/showfile.php?fileid=3363
Mandorex also has an improved version of the Drauger AI:
http://aoe3.heavengames.com/downloads/showfile.php?fileid=3222
I also noticed another Drauger AI improvement uploaded for Vanilla AOE3 which makes the computer build forward bases. This would be interesting to look into, but I do say that this is quite a job for one coder. However, what I suggest is that we make it a community project to sort of build off an already improved AI and (for those who have time) fix various issues. I myself am pressed for time otherwise.
Anyone for an idea such as this!
Feel free to discuss and share your ideas! Its best if we discuss before we actually decide anything big.
best of regards to all here,
murdilator
Here are links to The Beginner's Guide to AI Modification, written by me:
Part 1:
Part 2:
------------------------------
Original Post (9-22-2012, 06:52 AM)
I have an idea that we can significantly improve the AOE3 AI. This will of course build from the Drauger AI. I have made a decent AI in my mod N3O Fan Patch, but it currently uses some techs that I have added to the game, so it won't work yet for an unmodified Age of Empires III. Yet I can easily remove those techs with some testing (to make sure it works) so that it can be played on an unmodified AOE3 and furthermore be a base rubric for further AI improvement.
Mandorex also has an improved version of the Drauger AI:
I also noticed another Drauger AI improvement uploaded for Vanilla AOE3 which makes the computer build forward bases. This would be interesting to look into, but I do say that this is quite a job for one coder. However, what I suggest is that we make it a community project to sort of build off an already improved AI and (for those who have time) fix various issues. I myself am pressed for time otherwise.
Anyone for an idea such as this!
Feel free to discuss and share your ideas! Its best if we discuss before we actually decide anything big.
best of regards to all here,
murdilator
[This message has been edited by murdilator (edited 06-23-2013 @ 10:35 AM).]