Meditteranean: First Empires (by Lord Iarune)
Insight (by Empror)
Wars of the Prophets (by Empror)
Twilight (by Empror)
Kanenas; Rise of a Nation (by Empror)
Age of War (by Lord Iarune)
Age of Mythology 2: Warriors and Crowns (by Brocktree101)
Khmer (by Usac)
Burgundian (by Usac)
Magyar (by Usac)
Mughal (by Usac)
Toltec (by Usac)
In this guide I will try to put some emphasis on the why
Although you will end up in the above list when you have designed a civilization, do not expect too much enthousiasm: there are few other civilization designers out there, and your purpose should not even be to try to make people think what a genius you are on civilization designing. Nobody cares.
Rather, the best way to consider such a design is as a
But, not everything needs a purpose. It can also be plain
Before giving you some sources you could use for your research, I will first give you some general tips on researching itself. There are two ways to do research: the first way is like: go to
Some good sources of information are:
I am really sorry, but for this, I cannot give some simple tips: you need to be creative and have talent. Just make sure you do not include some overpowered options like:
To get some general ideas and inspiration, again, see the above list.
Keep in mind though, that you want to design an
And if you are designing an
But the most important thing, in my opinion, is trying to 'break' the outline for civilizations as provided by EnsembleStudios: the best example of this is the multiple Godpowers for the Atlanteans in AoM's oficial expansion pack. Make sure though that your changes remain subtle: removing or adding an Age for a civilization, for example, will make that your civilization is no longer an Age of (whatever) civilization.
This way it is more easier to read, and people can scroll trough your text faster.
[ w] (...)[ /w]
[This message has been edited by skystrider (edited 12-02-2008 @ 08:30 PM).]