Playability: 1
Why upload a game that isn't finished?? The low score is not entirely your doing... ES and their fine AI takes part credit. On scenarios such as this, ES' AI cannot seem to get the idea of shipbuilding and transporting across rivers, etc. It makes scenarios such as this one far too easy. Place some shallows so the enemy can find its way to your door. 8-) Game play was very slow and boring. When I wanted to build some XP for HC shipment, I transported a few cavalry units and had them station themselves in the woods where they would kill as many settlers as the computer player would send them. The computer's settlers never fired to protect themselves and never tried to get away.
Balance: 1
As I mentioned above, far too easy... just time consuming! Another thing that makes it easy is that I can transport 3-5 cavalry units to two of the three opponents' territories with ease and then charge the fixed guns, capturing three of the four. I turn the three onto the fourth and eliminate it and then later send a missionary to heal any damage done to my captured guns.
Creativity: 2
This is an extremely common scenario!
Map Design: 2
The map design is pretty dull. You got a 2 simply because you said you were "adding things." Ideas can be like setting the fixed guns on "islands"(cut the corner with the river)... adding fish... etc.
Story/Instructions: 2
"Mean't" is not an English word.
Additional Comments:
Please don't load up the site with unfinished games. If you're going to upload a game which you plan to update later... no problem! Just have an ending to the game. For a monotonous two hour sojourn, you should at least have the simple courtesy of an ending. If you don't know how to do this... look at the triggers in the games which work properly and copy how it's done.