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Author |
File Description |
Aoe3_Badger |
Posted on 06/28/11 @ 07:57 AM
File Details |
Game Version: |
TAD |
First of all, sorry for being quiet for sometime, but I'm now officially a RM scripter for Knights & Barbarians mod, so I've been busy with those maps, although this map hasn't anything to do with that mod.
But straight to point, this is a RM script of place called Kashmir (or Cashmere), a beautiful valley surrounded by Himalayan mountains. It is only for Aoe3 TAD (The Asian Dynasties), so don't try to play it in any other game version. Credit of idea goes to Pepp, member of Knights & Barbarians mod.
The map itself is pretty unique. All the forests are near the mountains in the edges, though you can find only few (and really few!) trees in the middle also. The mines are placed in the opposite way, there are plenty of silver in middle, and only few tin mines near edges. Three types of animals, serow, nilgai and musk deer can be found scattered everywhere from the map.
There are three small ponds in middle of the map, with some ducks and turtles there, although not any fish. Some berries are near ponds for some extra food. The small ponds can be placed randomly to four different lines, either from E-W, NW-SE, N-S or NE-SW.
The four random natives, either Sufi, Udasi or Bhakti are placed near the ponds, one for each, plus the fourth randomly to near one of the ponds. There are no trade routes.
But, a word of warning: beware of the wild bears living in this land, they attack (or at least annoy your settlers)! There are some goats around the map, perhaps you could get some cashmere wool of them? :P
Install instructions are in README file. Ask permission if you use this map or it's parts in your own maps or mods.
Have fun with this map!
Aoe3_Badger aka AOE_Fan |
Author | Reviews ( All | Comments Only | Reviews Only ) |
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Pepp |
Posted on 06/29/11 @ 06:10 AM
Playability: 4
This RMS is good, and is playable. There is some coin, much wood, but less food. There is just some berries, and some hunt animal.
Balance: 3
A little bit unbalance, as everything put randomly. Once I get 2 native near me, and my enemy just 1. Some mines go to me, and not to my enemy too.
Creativity: 4
It is creative. I can give it 5, if he invent the idea himself. :)
Map Design: 5
Great. I can't speak more about it.
Detail/Accuracy: 5
He took all information from Wikipedia, so it will be accurate.
Additional Comments:
The best civ to play it is Japan, as they can trickle food from the shrine. So maybe it is a little bit hard to fight Japan in this map.
There is just some animal lurks in this map, so the best thing is farm. |
HGDL v0.8.2 |
Rating |
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4.2 | Breakdown |
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Playability | 4.0 | Balance | 3.0 | Creativity | 4.0 | Map Design | 5.0 | Detail/Accuracy | 5.0 |
Statistics |
Downloads: | 7,890 |
Favorites: [] | 1 |
Size: | 7.62 KB |
Added: | 06/28/11 |
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