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Random Map Scripts » Water Trade Route Maps (January 2)

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Water Trade Route Maps (January 2)

Author File Description
murdilator
File Details
Game Version: TAD
These are given my NR Map start. They are Duplicates with the Maps with Treasures, and these are chosen because they have Trade Routes that go on the Water.

These require N3O Added Pack 1.3z3Ra or Bonus Expansion Pack to play them correctly.

N3O Added Pack:

https://aoe3.heavengames.com/downloads/showfile.php?fileid=4258

Bonus Expansion Pack:

https://aoe3.heavengames.com/downloads/showfile.php?fileid=4256

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Update January 2, 2024:

- Updated trade route type on Bosphorus Water TP

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Update December 27:

- Updated map type for New Zealand Water TP, Polynesian Atoll Water TP, Great Barrier Reef Water TP, Balkans Water TP, Bosphorus Water TP, Owikeno Water TP
- These new map types enable different kinds of mercenary ships: Islander War Canoe on New Zealand, Polynesian Atoll, Great Barrier Reef; Mercenary Galley on Balkans and Bosphorus

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Update December 2:

- Basic Great Barrier Reef Water TP has correct Display Name
- Age Sicily Water TP and NR Sicily Water TP now have correct starting treasure

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Update November 30:

- Added Age Maps Versions and Basic Maps Versions for all the maps here
- Included Cape Agulhas with Age and Basic Maps Versions.
- Updated New Zealand and Polynesian Atoll Trade Route.
- Updated NR Great Barrier Reef to have 4 Covered Wagons
- Updated Age Great Barrier Reef to have 2 Covered Wagons

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Each Map features:
10k XP
5k Export
30k Food, 20k Wood and 20k Gold
+5 TC Build Limit
1 Town Center
3 Covered Wagons
1 Bank Wagon
1 Mango Grove Rickshaw
3 Settler Wagons
0.5 per second resource trickle of Food, Wood, Coin, XP and Export
+7 Outpost/Blockhouse Limit

On Age Maps Versions:

Each Map features:
100 XP (Half a Shipment)
500 Export
100 Food, 100 Wood and 100 Gold
+5 TC Build Limit
1 Town Center
1 Covered Wagon
1 Mango Grove Rickshaw
+7 Outpost/Blockhouse Limit

On Basic Maps Versions:

No Extra Resources
No Extra Units (2 Mango Grove Wagons on Nejd)
No Balance Changes
+1 TC Build Limit
1 Town Center
+7 Outpost/Blockhouse Limit

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Maps included:

NR Bosphorus Water TP
NR Cape Agulhas Water TP
NR Dalmatia Water TP
NR Dansil Great Barrier Reef Water TP
NR Dansil Owikeno Water TP
NR Sicily Water TP
WOL NR Balkans Water TP
WOL NR Gold Coast Water TP
WOL NR Iberian Peninsula Water TP
WOL NR New Zealand Water TP
WOL NR Polynesian Atoll Water TP

In addition, Modify Protounit has allowed the following to work on each map:

- Banks Enabled from Bank Wagon
- Mango Groves Enabled
- Halberdier -10 Gold Cost (60), Ruyters -5 food, -5 gold (25, 70)
- TP -100 Wood Cost (from the Asian Dynasties)
- Cuirassier -25 Base HP and -5 Gold and -5 Food Cost (475 HP, 145, 145)
- Oprichnik -25 Base HP and +30 Food Cost (225 HP; 120, 60), Strelet -5s train time (Instant with Cards)
- Indian Rajputs -20 wood (15), +10 HP (160)
- Mahouts -150 food, -25 wood (250, 225), -5s train time (55), -2 population (5)
- Indian Gurkha -5 gold (45), +10 HP (125), Flail Elephants +1 speed (5)
- Monitor Cost decreased by 200 Gold
- Portuguese start the game with +50 Wood
- Tomahawks -0 food (75), Kanya Horsemen -25 wood, Mantlets -25 wood, Forest Prowlers +10 HP (120)
- Ashigarus +10 gold (50), +1s train time (34), -1 speed (3.50), Yabusames -20 gold (130)
- Samurai -10 Food and Gold (90, 90), +10 HP (240), -1s train time (44)
- Dog Soldiers -40s train time, Skull Knights -25s train time
- Iroquois Travois -15s train time, Medicine Men -15s train time, Warrior Priests -10s train time
- Heavy Cannons, Great Bombards, Rockets +100 HP, Gatling Guns +50 HP
- Outposts, Warhuts, Nobles Huts, Blockhouses +7 Build limit, Castles +5 Build limit
- Dutch +15 Settler Build Limit (65)
- Axe Riders -40 Food Cost (120)
- Town Centers +5 Build Limit (6 in Colonial, 8 in Fortress)

On Age Maps Versions:

Modify Protounit has allowed the following to work on each map:

- Mango Groves Enabled
- Forts +2 Build Limit (3 Without Cards)
- Outlaws 1 Pop and +100 HP
- Halberdier -10 Gold Cost (60), Ruyters -5 food, -5 gold (25, 70)
- TP -100 Wood Cost (from the Asian Dynasties)
- Cuirassier -25 Base HP and -5 Gold and -5 Food Cost (475 HP, 145, 145)
- Oprichnik -25 Base HP and +30 Food Cost (225 HP; 120, 60), Strelet -5s train time (Instant with Cards)
- Indian Rajputs -20 wood (15), +10 HP (160)
- Mahouts -150 food, -25 wood (250, 225), -5s train time (55), -2 population (5)
- Indian Gurkha -5 gold (45), +10 HP (125), Flail Elephants +1 speed (5)
- Monitor Cost decreased by 200 Gold
- Portuguese start the game with +50 Wood
- Tomahawks -0 food (75), Kanya Horsemen -25 wood, Mantlets -25 wood
- Ashigarus +10 gold (50), +1s train time (34), -1 speed (3.50), Yabusames -20 gold (130)
- Samurai -10 Food and Gold (90, 90), +10 HP (240), -1s train time (44)
- Dog Soldiers -40s train time, Skull Knights -25s train time
- Iroquois Travois -15s train time, Medicine Men -15s train time, Warrior Priests -10s train time
- Heavy Cannons, Great Bombards, Rockets +100 HP, Gatling Guns +50 HP
- Outposts, Warhuts, Nobles Huts, Blockhouses +7 Build limit, Castles +5 Build limit
- Dutch +15 Settler Build Limit (65)
- Axe Riders -40 Food Cost (120)
- Town Centers +5 Build Limit (6 in Colonial, 8 in Fortress)

On Basic Maps Versions:

Modify Protounit has allowed the following to work on each map:

- Mango Groves Enabled
- Outposts, Warhuts, Nobles Huts, Blockhouses +7 Build limit, Castles +5 Build limit
- Town Centers +1 Build Limit (2 in Colonial, 4 in Fortress)

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Place the contents of the folder in My Documents - My Games - Age of Empires III - RM3

Then run Age of Empires III: Asian Dynasties and select "Custom Maps" in Single Player or Online to play.

Shows up as "NR Cape Agulhas Water TP".
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
murdilator
File Author
I cracked the code on Custom Art Files. As long as the new entries for art are after the last entry of the original art file script, then it will not interfere with multiplayer online! So if you have a custom Trade Route File installed for Water Trade Routes, the game will detect only the original when your not using the file, and unless you are trying to host a custom map that USES THE CUSTOM ART file, the extra art additions at the end of the code will not affect online gameplay.

If the new Art File affects Crossbowmen, it will Out of Sync, because Crossbowmen have an art file already used in the game. But if I have a new file, and I only add to the end of the code, not modify - then this will not cause any Out of Sync Connection Problems in multiplayer play.
murdilator
File Author
There are two extra maps with Water Trade Routes here on moddb.com: South China Sea and Yellow Sea.

https://www.moddb.com/games/age-of-empires-iii-the-asian-dynasties/downloads/extra-maps-with-treasures

[Edited on 12/29/23 @ 08:46 AM]

murdilator
File Author
Here are some Special Land Maps with New Types of Trade Routes that are coming here soon to this site:

https://www.moddb.com/games/age-of-empires-iii-the-asian-dynasties/downloads/special-land-trade-route-maps

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Statistics
Downloads:96
Favorites: [Who?]0
Size:316.39 KB
Added:11/30/23
Updated:01/02/24