British Columbia is a RMS script which creates a winter forest landscape with a reddish sun overhead. A river clad in reeds runs through the map, but can be crossed in plenty of places. Day turns into night and back as you play.
Additional Comments:
Very nice map, especially with the Day and Night cycle. Night ambush attacks are great in LAN games. Though resource and native distribution are sometimes unequal. Could you please fix this and update the file. Thanks
Ikol
Posted on 07/24/06 @ 01:57 AM
Rating
2.0
Breakdown
Playability
2.0
Balance
2.0
Creativity
2.0
Map Design
2.0
Detail/Accuracy
2.0
Rating: 2
(Insert Rating analysis here)
Additional Comments:
Map looks nice. Found the play to be very laggy (on a lan). Everything seemed jerky and took longer than normal. Not sure if it was due to the night/day feature. The day/night feature was interesting at first, but if it was the cause of the lag I would sacrifice it to make the gameplay more snappy.
With some tweaks it could be a very good map.
Thanks.
Eliminator
Posted on 08/13/06 @ 11:49 AM
Rating
4.0
Breakdown
Playability
4.0
Balance
4.0
Creativity
4.0
Map Design
4.0
Detail/Accuracy
4.0
Rating: 4
(Insert Rating analysis here)
Additional Comments:
Original, creative and excelent. Good play but some notes of unequality. Although its meant to be this way I do't belive it should be. A 5 star map is balanced - but 2 thumbs up on this one.
Snake_1501
Posted on 10/30/06 @ 01:09 AM
Rating
4.0
Breakdown
Playability
4.0
Balance
4.0
Creativity
4.0
Map Design
4.0
Detail/Accuracy
4.0
Rating: 4
this is a really nice rms. the river is layed out well and the placement of native villages is okay. the day/night thing cycles at a good rate; my only complaint would be that it gets too dark to play, which is an interesting dynamic but forces you to go on defense mostly. i did enjoy how the artillery looked at night, though; their barrel flashes are about the only thing easily visible. and i never noticed that sparks blew out and landed on the ground. great fun all in all.