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The tutorial section is divided in three different parts, according to the level of difficulty. The Basis tutorials will explain everything in a very detailed way, but will only tell you what everything is and how it works. It's the knowledge you'll need to start off. The same goes for Beginner, but these tutorials already talk really about how to mod something or about the modding process itself. The Expert tutorials aren't detailed anymore and are about those subjects that require sufficient knowledge of modding.

If you'd like to share your knowledge through tutorials too, then please send your tutorial to Maffia. Preferably in HTML-format, for guidelines on how a tutorial 'should' look like, please visit the Tutorial Guidelines.

  • Modding Programs - by Argalius
    To mod, you'll need a few programs. Find out which and how to use them in this tutorial.

  • Introduction into AoE3 Modding - by BilboBeutlin
    This guide will tell you something about modding AoE3. Where and what the files to edit are, how to do it etc. Very extensive and a must-read if you're a beginner!
  • Cultures - by peugeot407
    This tutorial explains how you can create a new culture so you can give your new civ its own building set.

  • Creating a New Unit - by Argalius
    This tutorial is written for AoE3H's Modding Contest, it will give you a brief explanation on how to create a new unit.

  • Enabling arbitrary units to... - by BilboBeutlin
    There is a treasure without guardians, but no explorer or settler nearby to claim it? This guide shows how to give any unit the ability to collect nuggets and gather from farms.

  • Homecity Editor - by irishlegend8
    Tutorial on editing and improving your homecity savefiles.

  • Writing A Proper ReadMe - by Argalius
    When you're about to release your mod, it's important that you always include a well written and detailed ReadMe. This will help those out that don't know how to install a mod and can solve many questions from those that downloaded your mod.

  • First steps in modding practice - by BilboBeutlin
    We can't discuss all details within this short tour - just the most important aspects. But it will hopefully be sufficient to have a first overview. The rest is as always do-it-yourself. Exploring and understanding the data files is much more efficient than doing all steps after a guide.

  • How to Texture - by Tilanus Commodor
    A tutorial made by Tilanus Commodor that explains the basic aspects of texturing based on a unit from his mod, The Ancient Age (TAA).
  • AoE3 Commands - by Argalius; ordered alphabetically by daoo
    A list of all AoE3 commands for use in UI, triggers etc.

  • New Civilizations - by Argalius
    An overview and explanation on how to create a brand new civilization for Age of Empires III.